> For the complete documentation index, see [llms.txt](https://velora-2.gitbook.io/velora-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://velora-2.gitbook.io/velora-docs/police-rules/invasions.md).

# INVASIONS

* The Investigative Police or Department of Investigation will be responsible for the entire investigative roleplay, entering the Gang, collecting as much information as possible, and submitting the inquiries to the Legal Department to issue a Search and Seizure Warrant.
* Gangs will have a 30-day period between one invasion and the next.
* The Search and Seizure Warrant will be announced with a minimum of 24 hours' notice on Off-RP channels (Discord).
* In-game, the Gang will be notified at its door by the attending Delegates 1 hour before the invasion. This gives the Leaders and Managers a chance to surrender and proceed directly to the Legal Department for clarification and a possible judgment based on the collected evidence. In this case, the police can enter the Gang peacefully for inspection and possible seizure of illegal items as specified in the Warrant. Everything will depend on the Legal RP, the arguments used by lawyers, and the decisions of the judges and the entire legal body.
* If the Leaders and Managers do not surrender, the police will proceed with the invasion, notifying the city via an announcement of the remaining time until the final shootout is announced and the police can enter the Gang.
* Invasions involve the maximum contingent on both sides (Gang and Police).
* Gang alliances are forbidden.
* The perimeter is entirely within the Gang.
* A Gang can use vehicles to make it difficult for the police to enter the perimeter, such as placing vehicles in front of doors, but no one is allowed to be inside the vehicles, and all gates must be unlocked.
* Police can enter through any and all breaches they find, including through doors, jumping walls, parachuting in, etc. However, gunfire can only happen inside the Gang (with some exceptions).
* Police can use helicopters with parachutists, but snipers are not permitted. The helicopter's purpose is to deploy paratroopers and provide radio updates on the situation.
* Neither police nor Gang snipers are allowed on top of buildings or in helicopters. The perimeter is only within the Gang.
* Unconscious players must remain in place until the invasion is over.
* After the invasion concludes, the police will collect all unconscious bodies and call for medical support to treat them. Subsequently, everyone involved will be taken to the legal department to face criminal charges for all crimes committed (in case of a Police victory).
* After the judgment and sentence are issued, everyone will be sent to prison to serve the established sentence.
* The police, along with the legal department and supervision from someone from the Organizations team, will go to the Gang and seize the chests based on the amount specified by the judge who issued the warrant.

**Recovery of Seized Items**

* If the Police win the invasion, the defeated Gang has 48 hours to contact the Off-RP Police Team to arrange a time to attempt to recover the seized items.
* With a date and time agreed upon Off-RP, the Gang will invade the Police Department with their full contingent to defeat all police officers present and attempt to recover all seized items.
* Gang alliances are forbidden (this rule is repeated in the original text).
* Neither police nor Gang snipers are allowed on top of buildings or in helicopters. The perimeter is only within the Gang (this rule is repeated in the original text).
* Unconscious players must remain in place until the invasion is over (this rule is repeated in the original text).
* If the Police win the recovery attempt, the Gang chest will not be seized again. The purpose is only to give the Gang a chance to recover the items. However, those who participate in the recovery attempt will be subject to criminal charges for invading the Police Department and for any other illegal items found on them.
* If the criminals win the recovery attempt, all items seized in the previous invasion will be returned to the leaders' chests without any loss.


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